So as you probably know, Freegear was uploaded yesterday on Newgrounds.com and managed to get a daily second place. You bet it wouldn't have even gotten in the top ten if it wasn't for the fact it's basically an ultra-repetitive Top Gear rip-off. But hey, what's -not- a rip-off of something else these days?
I guess I should be proud to have been able to create a pseudo 3D racing game engine from scratch, but too many corners were cut and I suck at building interfaces so it looks worse than it is. I'll definitely make a sequel, but not just to redeem myself. Truth be told, I actually love this kind of game and I really want to show how far I can go to do it justice.
So yeah, I'm not sure what thematic will be used yet, but here are some improvements that will be made over the original;
- Actual collision detection with still objects (so far it detects a collision only when you bump in the middle of an object),
- Better collision behavior with other cars,
- Revised steering, more realistic, allowing for some driving strategy,
- Bridges and tunnels,
- Improved graphics, obviously made by someone else though.
I don't know about the repetitiveness of races, but I'll make sure they at least look totally different and are more sharply designed. Also, the interface will be so bloody obvious that you'll have to be a moron to miss the big parts. And it will be prettier. Stay tuned!
Neko-Prince
Nice job on FreeGear. I was addicted to it when I had TopGear on the snes and I am now once again addicted to it for flash. Might need to look into finding the snes game again >_>